domingo, outubro 31, 2004

DG1: loopcity

A project by Dietmar Offenhuber

Describing the city based on repeated everyday actions. How do you experience the spaces around you?
In his novel L'Innommable Beckett describes a strange world made up from a complex system of repetitive cyclical events. What is described as social architecture - the spatial / temporal organisation of everyday life- is often very similar to this: people do the same things at the same time. They follow the same routes in regular periods. Sometimes when riding the tram, visiting a cafe or going to the supermarket I recognize strangers who seem to live in the same "loops” like I do.

The Project which I propose is a subjective description of the city as a set of repeating actions and events on different scales. A space composed of closed loops, intersecting each other. each loop is a thematic entity, a story: a stroll through the shelves of a local supermarket. Looking for a free place in a parking lot. A tourists guide round through a district. A hotel maid's morning round.

Loop city’s concept of space is topological and relativistic – the lengths of each strand don't have to correspond to its accurate metric length in real space. They can be scaled by its temporal length or by the amount of information contained within.

"Cities are movement economies" B. Hillier

http://www.iamas.ac.jp/~didi/

quarta-feira, outubro 27, 2004

DG1: John Oswald, L’Arc d’apparition

L’Arc d’apparition

While in residency at Avatar, John Oswald developed a revolutionary new form of cinema that marries the contemplative gaze we traditionally fix upon a painting, or a photographic still, with the dynamic responsive way we view cinema. This ghostly gathering of mutable figures is the first DVD by Oswald, the infamous composer of Plunderphonics.

http://www.meduse.org/avatar/avatar/disques/johnoswald/apparition-uk.html

DG1: Fluxus e Fluxus Film Anthology

FLUXUS

The origins of Fluxus can be traced to the experimental composition courses that John Cage gave at the New School for Social Research in New York at the end of the 1950s. The term "fluxus" first appeared in 1961 in New York, where Georges Maciunas organized evenings at his A/G Gallery on the significance of realist, concrete music and the fusion of forms. Among the artists gathering there were George Brecht and Dick Higgins, two of Cage's student from the New School, as well as La Monte Young, Yoko Ono, Hal Hansen, Jackson MacLow, the Living Theatre, Henri Flynt, and Walter De Maria. Maciunas founded the magazine Fluxus and offered his support to Young for the publication of An Anthology (1961), which brought together experimental music and recollections by various European artists and Cage's former "students." In 1962 a Fluxus Festival was held at the Städtische Museum in Wiesbaden, Germany. Five violin virtuosos from Vienna were dismissed and replaced by artists who had never touched a violin and offered instead "anti-music." Among those who distinguished themselves during these fourteen concerts were Emmett Williams, Maciunas, Higgins, Benjamin Patterson, Wolf Vostell, and Nam June Paik. Fluxus was in fact a state of mind rather than a movement, and as such, it brought together artists as diverse as Eric Anderson, Geoffrey Hendricks, Ben Vautier, Vostell, Higgins, Joe Jones, Milan Knizak, Charlotte Moorman, Brecht, Flynt, Paik, Patterson, Williams, Young, Ono, and Robin Page. A form of neo-Dada, Fluxus defined itself by an unlimited exchange among different artistic practices. From the United States, its activities quickly spread to West Germany, Holland, France, and Japan. The historical development basically fell into three periods: 1961-1964, the pre-Fluxus years; 1964-1970, the years of objects and publications, and 1970-1978, the performance years. Fluxus art consisted above all of attitudes, where happenings became all important but continued to coexist with such varied forms as George Brecht's "boxes" and events, Nam June Paik's televisions, Ray Johnson's postal art, and La Monte Young's experiments. In Maciunas's words, Fluxus sought to "promote the reality of non-art so that it can be grasped by everyone." The work thus became a global attitude between life and art.

Bibliography: Jon Hendricks, Fluxus Codex (Detroit, Michigan: Gilbert and Lila Silverman Fluxus Collection/Harry N. Abrams, 1988). Janet Jenkins (ed.), In the Spirit of Fluxus (Minneapolis: Walker Art Center, 1993). Thomas Kellein, Fluxus (London: Thames and Hudson, 1992). Achille Bonito Oliva (ed.), Ubi Fluxus ibi motus 1990-1962 (Milan: Mazzota, 1990). Emmett Williams, My Life in Flux--and Vice Versa (London: Thames and Hudson, 1992).

http://www.newmedia-art.org/english/glossaire.htm




FLUXFILM ANTHOLOGY
 
Films by Nam June Paik, Dick Higgins, George Maciunas, Chieko Shiomi, John Cavanaugh, James Riddle, Yoko Ono, George Brecht, Robert Watts, Pieter Vanderbiek, Joe Jones, Eric Anderson, Jeff Perkins, Wolf Vostell, Albert Fine, George Landow, Paul Sharits, John Cale, Peter Kennedy, Mike Parr, Ben Vautier. 16mm, b/w & color, 120 minutes, 1962-1970.
 
Starting in the early sixties, Fluxus followed in the footsteps of the Futurist and Dada avant-gardes, going against the established grain of Fine Art and Official Art.
Fluxus’ interdisciplinary aesthetic brings together influences as diverse as Zen, Science and daily life, and puts them to poetic use. Initially received as little more than an international network of pranksters, the playful artists of Fluxus were, and remain, a network of radical visionaries who sought to reconcile art with life.
Dating from the sixties and compiled by George Maciunas (1931-1978, founder of Fluxus), the Fluxfilm Anthology is a document consisting of 37 short films ranging from 10 seconds to 10 minutes in length. Elements of ephemeral environments, these films, some of which were meant to be screened as continuous loops, were shown as part of the events and happenings of the New York avant-garde. Made by the artists listed below, they celebrate the ephemeral humor of the Fluxus movement.
Contains a 32-page booklet by Maeva Aubert presenting the Fluxus artists and films.

http://www.re-voir.com/html/fluxusprojection.html

segunda-feira, outubro 25, 2004

DG1: Digital Video Basics and Compression

Digital Video Basics
http://www.insanely-great.com/features/010625.html

There are many different kinds of digital video. Each type is encoded in a format designed to compress the video into a usable form. Some popular formats include DV, MPEG-1, MPEG-2, MPEG-4, QuickTime Video, Sorenson Video, Cinepak, M-JPEG and AVI. Each format has its specialized use, and some are better than others. We'll touch on some of the best video codecs for use in two classes of video compression. For our purposes we'll separate desktop video into three areas, video for TV, video for CD-ROM/Internet download and video for Internet streaming.
[...]

by Michael Flaminio



Video Compression
http://www.insanely-great.com/features/010626.html

In its simplest form, video compression takes a series video images and optimizes them to contain the least amount of data possible. When video is compressed, data is removed from the video image that is considered unneeded.

For example, lets say you're drawing a cartoon and in the background there are two trees and a hill. To make the cartoon move, you'll need to animate objects by drawing variations of movement. While the main object moves, your background of trees and a hill do not. There's no need to continually redraw the background, so you can just copy it from frame to frame.
[…]

by Michael Flaminio



Video Compression Technology
http://www.wave-report.com/tutorials/VC.htm

At its most basic level, compression is performed when an input video stream is analyzed and information that is indiscernible to the viewer is discarded. Each event is then assigned a code - commonly occurring events are assigned few bits and rare events will have codes more bits. These steps are commonly called signal analysis, quantization and variable length encoding respectively. There are four methods for compression, discrete cosine transform (DCT), vector quantization (VQ), fractal compression, and discrete wavelet transform (DWT).
[…]

by Wave Report



Digital Video Compression Explained
http://www.microsoft.com/windowsxp/using/moviemaker/expert/digitalvideo.mspx

If you use digital video, file size is an important concern because digital video files tend to take up a lot of storage space on your hard drive. The answer is compression—making files smaller.

With text files, size is less important because the files are full of “spaces” and can be compressed very tightly—a text file can be made at least 90 percent smaller, resulting in a high compression ratio (the ratio of compressed data to uncompressed data). Other file types, like MPEG video or JPEG photos, hardly compress at all because they're in a format that's tightly compressed to begin with.

[…]

by Jason R. Dunn

domingo, outubro 24, 2004

DG1: Videonics Video Glossary

Videonics Video Glossary

Our goal is to make the Videonics Video Glossary the world's most comprehensive list of video terms! If you notice something is missing or (heaven forbid) wrong, please contact webmaster@videonics.com.

This glossary is designed to be a learning tool, as well as a reference. The definitions are more detailed than those found in most glossaries and many describe concepts beyond the term they define.

Notes
• An asterisk (*) indicates a related term defined elsewhere in the glossary.
• Related terms are cross-referenced when appropriate. For instance, in the definition for ANALOG, there is a reference that suggests you also refer to the definition for DIGITAL.

A
A/A (A/X/A) roll editing

Editing from a single source using effects to transition from the source to itself (source "A" to "A") using a picture freeze at the end of one scene to transition the start of the next scene.

A/B ROLL EDITING
Editing from two source VCRs ("A" and "B") to a third (recording) VCR. Typically a switcher or mixer, such as the Digital Video Mixer, is used to provide transition effects between sources. Control over the machines and process can be done manually or automatically using an edit controller.

AGC (Automatic Gain Control)
Circuitry used to ensure that output signals are maintained at constant levels in the face of widely varying input signal levels. AGC is typically used to maintain a constant video luminance level by boosting weak (low light) picture signals electronically. Some equipment include gain controls which are switchable between automatic and manual control.

ALC (Automatic Level Control)
Circuitry used to automatically adjust the audio recording level to compensate for variations in input volume. Some equipment includes level controls which are switchable between automatic and manual control.

ALIASING
Undesirable video display effects caused by too much high frequency video information. Examples are:
• Temporal aliasing - e.g., rotating wagon wheel spokes apparently reversing direction
• Raster scan aliasing - e.g., twinkling or strobing effects on sharp horizontal lines
• Stair-stepping - Stepped or jagged edges of angled lines, e.g., at the slanted edges of letters.
• (See ANTI-ALIASING)

AM (Amplitude Modulation)
Amplitude modulation is a process used for some radio (AM broadcast) and television video transmission. A low frequency (program) signal modulates (changes) the amplitude of a high frequency RF* carrier signal (causing it to deviate from its nominal base amplitude). The original program signal is recovered (demodulated) at the receiver. This system is extensively used in broadcast radio transmission because it is less prone to signal interference and retains most of the original signal quality. In video, FM is used in order to record high quality signals on videotape.

ANALOG
A method of representing data using continuously varying electrical voltages. Analog video whether transmitted over cables, read from videotapes or broadcast, is subject to degradation due to noise, distortion and other electronic phenomena. Normal signal levels should be within 0.7-1 volt. (See DIGITAL)

ANALOG MONITOR
A video monitor which accepts analog* signals. Several types of inputs are accepted by analog monitors: composite video*, RGB* & sync, Y/C*, YUV* and any combination of these formats. The signals transmitted to an analog monitor are usually between 0 and 1 V and use 75 ohm coaxial cables.

ANTI-ALIASING
The process of electronically reducing aliasing*, especially letters and genlocked graphic elements.

APERTURE
An adjustable opening in a lens which, like the iris in the human eye, controls the amount of light entering a camera. The size of the aperture is controlled by the iris adjustment and is measured in f-stops. A smaller f-stop number corresponds to a larger opening which passes more light. (See also: Depth of Field). (This definition includes contribution from Jim Freeman, JFree40923@aol.com.)

ASPECT RATIO
The ratio between the height and width of the TV picture on the screen. The aspect ratio for a standard TV or monitor is 4 to 3 (4:3). The HDTV* video format has an aspect ratio of 16 to 9 (16:9).

AUDIO
The "other half" of any video production consisting of frequencies corresponding to a normally audible sound wave (20 Hz to 20,000 Hz), the "soundtrack" of a videotape. Both the Video Equalizer and Sound Effects Mixer offer audio mixing/editing capabilities.

AUDIO BANDWIDTH
The range of audio* frequencies which directly influence the fidelity of a sound. The higher the audio bandwidth, the better the sound fidelity. The highest practical frequency which the human ear can normally hear is 20 kHz. An audio amplifier which processes all frequencies equally (flat response to 20 kHz) and a reasonably high signal to noise ratio*, will faithfully reproduce the audio soundtracks of a video recording.

AUDIO DUB
VCR feature allowing replacement of the audio signals on a previously recorded tape without disturbing the video signal. When dubbing is not available via the video recorder, audio dubbing can be performed while recording using an audio mixer.

AUDIO EDITING
Similar to video editing*. Various portions of audio material are combined and recorded onto the videotape in one continuous form. For example, when a sound track is added to a videotape, various sounds such as background music, sound effects and voice narration, may be introduced in order to highlight particular movie scenes. The Video Equalizer and Sound Effects Mixer offer audio mixing/editing capabilities.

AUDIO-FOLLOW-VIDEO
During video recording, the video signal is usually accompanied by an audio signal. Sometimes, during video editing*, it is often necessary to separate the audio from the video signal. Audio-follow-video mixers allow accompanying audio to "follow" the video when switching video sources or not. The Digital Video Mixer provides either function.

AUDIO LEVELS
Proper audio* levels are crucial. If the audio level is too high when recording, overload of the input electronics will cause audio distortion*. If audio levels are too low, the signal-to-noise ratio* deteriorates. Audio levels are typically indicated either by mechanical VU-meters or electronic LED bar graph meters.

AUDIO MIXING
The blending of two or more audio signals to generate a combined signal which is often used for audio dub*. During video processing, audio mixing may be used to insert narration or background music.

B
B-ROLL

Stock footage acquired for miscellaneous needs.

BACK LIGHT
1. A light source that illuminates a subject from behind, used to separate the subject from the background and give them depth and dimension. Back lights are often improperly applied or overlooked completely.
2. Also, a switch on some camcorders used to compensate exposure for situations where the brightest light is coming from behind the subject.

BANDWIDTH
(See AUDIO BANDWIDTH and VIDEO BANDWIDTH)

BETAMAX
Consumer videocassette record/playback* tape format using half-inch wide magnetic tape. Developed by Sony,
Betamax was the first home VCR format.

BETACAM
Portable, professional camera/recorder format developed by Sony. Betacam uses a component video* system.

BETACAM SP
A superior performance version of Betacam. SP uses metal particle tape and a wider bandwidth recording system.

BLACK A TAPE
The process of recording a black burst* signal across the entire length of a tape. Often done before recording edited footage on the tape to give the tape clean, continuous video and sync and to insure there is no video already on the tape.

BLACK BURST
A composite color video signal comprised of sync*, color burst* and black video. It is used to synchronize (genlock*) other video sources to the same sync and color information. Black burst generators are used in video studios to "lock" the entire facility to a common signal ("house sync" or "house black").

BLACK LEVEL
The voltage in a video signal which corresponds to black.

BLANKING LEVEL
Also known as the pedestal, it is the voltage level produced at the end of each horizontal picture line which separates the portion of the video signal containing the picture information from the portion containing the synchronizing information. This voltage makes the electron beam "invisible" as it moves to draw the next visible line.

BLANKING INTERVAL (Horizontal & Vertical)
The horizontal blanking interval is the time between the end of one scanning line and the beginning of the next. The vertical blanking interval is the time between the end of one video field* and the beginning of the next. Blanking occurs when a monitor's electron beam is positioned to start a new line or a new field. The blanking interval is used to instantaneously reduce the beam's amplitude so that the return trace is invisible. (See VERTICAL INTERVAL SWITCHING)

BNC connector
A type of connector used on some VCRs, video and RF* equipment providing twist-lock capability.

BORDER
The boundary between two merged video pictures, as created with chroma key* or wipe* effects.

C
CAMCORDER

Combination of camera and video tape recorder in one device. Camcorders permit easy and rapid photography and recording simultaneously. Camcorders are available in most home video formats: 8mm*, Hi-8*, VHS*, VHS-C*, S-VHS*, etc.

CAMERA SUPPLY
Most video cameras* use an external DC voltage supply which is derived either from a battery belt worn by the camera operator, from a battery within the video recorder itself, or from the mains power supply (after voltage conversion).

CANDLEPOWER
The unit measure of incident light.

CATV
Acronym for cable TV, derived from the older term, community antenna television.

CCD (Charge Coupled Device)
A semiconductor device (IC) that converts optical images to electronic signals. CCDs are the most commonly found type of image sensor in consumer camcorders* and video cameras*.

CCIR (Comite Consulatif International Des Radiocommunications)
A European committee situated in Paris responsible for creating and approving professional standards related to audio and video.

CCTV (Closed Circuit TV)
A video system used in many commercial installations for specific purposes such as security, medical and educational.

CHARACTER GENERATOR
Device that electronically generates text which can be superimposed* over a video signal. Text is usually entered via a keyboard, allowing selection of various fonts, sizes, colors, styles and background colors, then stored as multiple pages for retrieval. The Video TitleMaker 2000 is a full-featured character generator.

CHROMA
The color information contained in a video signal, consisting of hue (phase angle) and saturation (amplitude) of the color subcarrier signal.

CHROMA CORRECTOR
A device used to correct problems related to the chroma* of the video signal, as well as color balance and color noise*.

CHROMA NOISE
Noise which manifests itself in a video picture as colored snow*.

CHROMA KEY
The process of overlaying one video signal over another by replacing a range of colors with the second signal. Typically, the first (foreground) picture is photographed with a person or object against a special, single-color background (the key-color). The second picture is inserted in place of the key-color. The most common example is in broadcast weather segments where pictures of weather maps are inserted "behind" the talent*. The Digital Video Mixer incorporates this feature.

CHROMINANCE & CHROMINANCE LEVEL
The color portion of a video signal separate from the luminance* component, representing the saturation and tint at a particular point of the image. Black, gray and white have no chrominance, but any colored signal has both chrominance and luminance. The higher the chrominance level, the stronger the color (e.g., a strong signal produces red, and a weak signal, pink). Color saturation level can be changed using a color processor* such as the Video Equalizer.

CLIPPING
The electronic process of shearing off the peaks of either the white or black excursions of a video signal for limiting purposes. Sometimes, clipping is performed prior to modulation*, and sometimes to limit the signal, so it will not exceed a predetermined level.

COAXIAL CABLE
The standard cable consisting of a central inner conductor and a cylindrical outer conductor. Used for many video connections, especially by CATV* companies.

COLOR BARS
An electronically generated video pattern consisting of eight equal width colors, used to establish a proper color reference before recording and playback* and for adjustment purposes.

COLOR BURST
The portion of a color video signal which contains a short sample of the color subcarrier* used to add color to a signal. It is used as a color synchronization signal to establish a reference for the color information following it and is used by a color monitor to decode the color portion of a video signal. The color burst acts as both amplitude and phase reference for color hue* and intensity. The color oscillator of a color television receiver is phase locked to the color burst.

COLOR CORRECTION
A process in which the coloring in a television image is altered or corrected by electronic means. (See
CHROMA CORRECTOR)

COLOR DECODER
A device which divides a video signal into its basic color components. In TV and video, color decoding is used to derive signals required by a video monitor from the composite or Y/C* signals.

COLOR PHASE
The phase of the chroma* signal as compared to the color burst*, is one of the factors that determines a video signal's color balance.

COLOR PROCESSING
A way to alter a video signal to affect the colors. The Video Equalizer is suited to this task. (See CHROMA CORRECTOR)

COLOR TEMPERATURE
A method for specifying the overall color of a light source, measured in degrees Kelvin (deg.K). Higher numbers indicate bluer light, lower numbers indicate a warmer light.
• Daylight = 5000-5500 deg.K
• Fluorescent = approx. 4100 deg.K
• Indoor incandescent = 2800 deg.K

COLOR SUBCARRIER
The 3.58 MHz/NTSC* (4.43 MHz/PAL*) signal added to a black and white television signal to add color information. The subcarrier frequency is too high to be detected by black and white televisions ensuring compatibility. Color sets employ special circuitry which detects and decodes the color component for display.

COLORIZATION
Special effect* (also called paint) which colors a monochrome or color image with artificial colors. This feature is found on both the Digital Video Mixer and Video Equalizer.

COMMUNICATION PROTOCOL
A specific software based protocol or language for linking several devices together. Communication protocols are used between computers and VCRs or edit controllers to allow bi-directional "conversation" between the units. (See RS-232/RS-422*)

COMPONENT VIDEO
Most home video signals consist of combined (composite) video signals, composed of luminance* (brightness) information, chrominance* (color) information and sync* information. To get maximum video quality, professional equipment (Betacam* and MII*) and some consumer equipment (S-VHS* and Hi-8*) keep the video components separate.
Component video comes in several varieties: RGB* (red, green, blue), YUV* (luminance, sync, and red/blue) and Y/C* (luminance and chrominance), used by S-Video (S-VHS* and Hi-8*) systems. All Videonics video products support the S-Video (Y/C) component format in addition to standard composite video*.

COMPOSITE SYNC
A signal consisting of horizontal sync pulses, vertical sync pulses and equalizing pulses only.

COMPOSITE VIDEO
A video signal in which the luminance (brightness), chrominance (color), blanking pulses, sync pulses and color burst information have been combined using one of the coding standards. (NTSC*, PAL*, SECAM*)

COMPRESSION
1. The process of electronically processing a video picture to make it use less storage or to allow more video to be sent down a transmission channel.
2. The process of removing picture data to decrease the size of a video image.

CONTRAST
1. The degree to which the various luminance values in a picture are mapped to very dark and very light values. A high-contrast picture is dominated by black and white and few values between. A low contrast picture has a lot of middle tones without many very dark or very light areas.
2. A control on a television or monitor which adjusts the white level of the picture.

CONTROL-L
Sony's wired edit control protocol, also called LANC (Local Application Control), which allows two-way communication between a camcorder or VCR and an edit controller such as the Thumbs Up. Control-L allows the controller to control the deck (fast forward, play, etc.) and also allows the controller to read the tape position (tape counter) information from the deck.

CONTROL-M
Panasonic's wired edit control protocol. Similar to Control-L * in function but not compatible. Also called Panasonic 5-pin edit control *. (See CONTROL-L)

CONTROL-S
Sony wired transport control protocol which duplicates a VCR's infra-red remote transport control (play, stop, pause, fast forward and rewind). Unlike Control-L*, Control-S does not allow the controller to read tape counter information.

CONTROL-T
Similar to Control-L* but allows multiple units to be controlled. Not used in current equipment.

CONTROL TRACK
The magnetized portion along the length of a videotape on which sync* control information is placed. The control track contains a pulse for each video field and is used to synchronize the tape and the video signal.

CROSSFADE
The audio equivalent of the video dissolve* where one sound track is gradually faded out while a second sound track simultaneously replaces the original one.

CROSSTALK
The interference between two audio or two video signals caused by unwanted stray signals.
In video, crosstalk between input channels can be classified into two basic categories: luminance*/sync* crosstalk; and color (chroma*) crosstalk
When video crosstalk is too high, ghost* images from one source appear over the other.
In audio, signal leakage, typically between left and right channels or between different inputs, can be caused by poor grounding connections or improperly shielded cables.

D
D1/D2/D3

Digital video recording and playback formats. The D1 system uses component video* while the D2 and D3 systems use composite video*. By using fully digitized video in recording and playback, many problems such as generation loss* and distortion* are minimized or eliminated. The digital formats use mainly a 19mm wide magnetic tape (3/4").

DAT (Digital Audio Tape)
A consumer digital audio recording and playback system developed by Sony, with a signal quality capability surpassing that of the CD.

dB (Decibel)
A unit for expressing the ratio of two amounts of electric or acoustic signal power, used for measuring audio and video signals. Technically, this is equal to 20 times the common logarithm of the voltage or current ratio.

DECODE
To separate a composite* video signal into its component parts.

DEFINITION
The aggregate of fine details available on-screen. The higher the image definition, the greater the number of details that can be discerned.
During video recording and subsequent playback, several factors can conspire to cause a loss of definition. Among these are the limited frequency response* of magnetic tapes and signal losses associated with electronic circuitry employed in the recording process. These losses occur because fine details appear in the highest frequency region of a video signal and this portion is usually the first casualty of signal degradation. Each additional generation* of a videotape results in fewer and fewer fine details as losses are accumulated.

DELAY CORRECTION
When an electronic signal travels through electronic circuitry or even through long coaxial cable runs, delay problems may occur. This is manifested as a displaced image and special electronic circuitry is needed to correct it.

DEMODULATOR
An electronic circuit which separates the audio and video signals from the RF* carrier frequency.

DEPTH OF FIELD
The range of objects in front of a camera lens which are in focus. Smaller f-stops provide greater depth of field, i.e., more of the scene, near to far, will be in focus.

DIGITAL
A method of representing data using binary numbers. An analog* signal is converted to digital by the use of an analog-to-digital (A/D) converter chip by taking samples of the signal at a fixed time interval (sampling frequency). Assigning a binary number to these samples, this digital stream is then recorded onto magnetic tape. Upon playback, a digital-to-analog (D/A) converter chip reads the binary data and reconstructs the original analog signal.
This process virtually eliminates generation loss* as every digital-to-digital copy is theoretically an exact duplicate of the original allowing multi-generational dubs* to be made without degradation. In actuality of course, digital systems are not perfect and specialized hardware/software is used to correct all but the most severe data loss.
Digital signals are virtually immune to noise, distortion, crosstalk, and other quality problems. In addition, digitally based equipment often offers advantages in cost, features, performance and reliability when compared to analog equipment.

DIN (Deutsche Industrie Norme)
An international connector standard. DIN connectors carry both audio and video signals and are common on equipment in Europe.

DISSOLVE
A process whereby one video signal is gradually faded out while a second image simultaneously replaces the original one.

DISTORTION
In video, distortion usually refers to changes in the luminance* or chrominance* portions of a signal. It may contort the picture and produce improper contrast*, faulty luminance levels, twisted images, erroneous colors and snow*.
In audio, distortion refers to any undesired changes in the waveform of a signal caused by the introduction of spurious elements. The most common audio distortions are harmonic distortion, intermodulation distortion, crossover distortion, transient distortion and phase distortion.

DISTRIBUTION AMPLIFIER
A device which splits (distributes) one audio and/or video source to several audio/video device inputs. Typically, distribution amplifiers are used in duplication studios where many tape copies must be generated from one source or in multiple display setups where many monitors must carry the same picture, etc.

DOLBY(TM)
A compression/expansion (companding) noise reduction system developed by Ray Dolby, widely used in consumer, professional and broadcast audio applications. Signal-to-noise ratio* improvement is accomplished by processing a signal before recording and reverse-processing the signal upon playback*.

DROPOUT
A momentary partial or complete loss of picture and/or sound caused by such things as dust, dirt on the videotape or heads, crumpled videotape or flaws in the oxide layer of magnetic tape. Uncompensated dropout produces white or black streaks in the picture.

DSK (Downstream Keying)
An effect available in some special effects generators* and video mixers in which one video signal is keyed on top of another video signal. The lightest portions of the DSK signal replace the source video leaving the dark areas showing the original video image. Optionally, the DSK signal can be inverted so the dark portions are keyed rather than the lightest portions allowing a solid color to be added to the keyed portions. The DSK input is most commonly a video camera* or character generator*. The DSK signal must be genlocked* to the other signals.

DUB
A duplicate copy made from one recording medium to another.

DVE(TM) (Digital Video Effects)
These effects are found in special effects generators* which employ digital signal processing to create two or three dimensional wipe effects. DVE generators are getting less expensive and the kind of effects they create getting more popular. The Digital Video Mixer includes such effects.

DVI (Digital Video Interface)
Multimedia* standard for computer generated text and graphics merged in video production.

E
8 mm

A compact videocassette record/playback* tape format which uses eight millimeter wide magnetic tape. A worldwide standard established in 1983 allowing high quality video and audio recording. Flexibility, lightweight cameras and reduced tape storage requirements are among the format's advantages.

EDGE ENHANCING
(See ENHANCING)

EDIT CONTROL
A connection on a VCR or camcorder which allows direct communication with external edit control devices. (e.g., LANC (Control-L*) and NEW (Panasonic) 5-pin). Thumbs Up works with both of these control formats and with machines lacking direct control.

EDIT POINT
The location in a video where a production event occurs. (e.g., dissolve or wipe from one scene to another)

EDL (Edit Decision List)
A list of a video production's edit points*. An EDL is a record of all original videotape scene location time references, corresponding to a production's transition events. EDLs are usually generated by computerized editing equipment and saved for later use and modification.

EIA RS-170A
The timing specification standard for NTSC broadcast video equipment. The Digital Video Mixer meets RS-170A.

ENCODE
The process of combining analog* or digital* video signals, e.g., red, green and blue, into one composite* signal.

ENHANCING
Improving a video image by boosting the high frequency content lost during recording. There are several types of enhancement. The most common accentuates edges between light and dark images.

F
FADE

The act of dissolving a video picture to either a color, pattern or titles. Fading a video image is often used as an artistic tool in video productions, most commonly seen as a fade to black. The Thumbs Up, Video TitleMaker 2000 and Digital Video Mixer offer fade effects.
In audio, there is a decrease in the sound level until it is no longer audible. Audio fading is often used in conjunction with video fading causing the sound and image to fade simultaneously. (See AUDIO-FOLLOW-VIDEO)

FIELD
One-half of a complete television picture consisting of one complete vertical scan of the video image containing 262.5 line for NTSC* and 312.5 lines for PAL*. Two fields make up a complete television picture frame*. (See INTERLACING)

FILL LIGHT
Fill lights*, commonly referred to as "scoops," provide a soft-edged field of light used to provide additional subject illumination to reduce harsh shadows or areas not highlighted by the key light*.

FILM CHAIN
Projectors, multiplexors and cameras, connected for the purpose of transferring film to video.

FLICKER
A strobing picture artifact, similar to an old-time movie effect, mainly related to vertical syncs and video field display rates. Some flicker normally exists due to interlacing*, but is more apparent in 50 Hz systems (PAL*) and when converting film (24 fps) to video (30 fps). Flicker may also be a problem when static computer images are transferred to video.

FLIP
Special effect* in which the picture is either horizontally or vertically reversed.
FLyinG erase head
Facilitates smooth, seamless edits whenever the camcorder recording begins. Without a flying erase head, a video "glitch" may occur at scene transitions. The erase head is mounted on the spinning (flying) video head drum.

FM (FREQUENCY MODULATION)
Frequency modulation is a process used for radio (FM broadcast) and television audio transmission and videotape recording. A low frequency (program) signal modulates (changes) the frequency of a high frequency RF* carrier signal (causing it to deviate from its nominal base frequency). The original program signal is recovered (demodulated) at the receiver. This system is extensively used in broadcast radio transmission because it is less prone to signal interference and retains most of the original signal quality. In video, FM is used in order to record high quality signals on videotape.

FORMAT (Videotape)
A variety of formats are used to record video. They vary by tape width: (8mm*, 1/2 inch, 3/4 inch, 1 inch), signal form: (composite*, Y/C*, component*), data storage type (analog* or digital*) and signal standard (PAL*, NTSC*, SECAM*).

FRAME
A complete video image consisting of 2 fields*. Also used to describe the total visible area of a video image.

FRAME SYNCHRONIZER
A digital electronic device which synchronizes* two or more video signals. The frame synchronizer uses one of its inputs as a reference and genlocks* the other video signals to the reference's sync and color burst signals. By delaying the other signals so that each line and field* starts at the same time, two or more video images can be blended, wiped and otherwise processed together. (A TBC* takes this a step further by synchronizing both signals to a stable reference, eliminating time base errors from both sources.) The Digital Video Mixer includes a frame synchronizer and dual TBCs.

FREEZE (Frame)
Special effect* in which the picture is held as a still image.
It is possible to freeze either one field* or a whole frame*. Freezing one field provides a more stable image if the subject is moving, however, the resolution of the video image is half that of a full frame freeze.
Digital freeze frame is one special effect* that could be created with a special effects generator* or a TBC*. The Digital Video Mixer includes this feature.

FREQUENCY RESPONSE
A measure of the quality of reproduction of various frequencies (audio and video) by a circuit or device. If the frequency response of a video processor is adequate, there is no deterioration in image quality at the bandwidth* extremes.
For video, the NTSC* broadcast bandwidth is 4.2 MHz and the PAL* broadcast bandwidth is 5.5 MHz.
For audio, full bandwidth implies a frequency response extending from 20 Hz to 20,000 Hz or higher.

G
GENERATION

The number of duplication steps between an original recording and a given copy. A second generation duplicate is a copy of the original master and a third generation duplicate is a copy of a copy of the original master, etc.

GENERATION LOSS
When an analog master videotape is duplicated, the second-generation copy is usually inferior in some way to the master. This degradation appears as loss of detail, improper colors, sync loss, etc. Limited frequency response* of audio/video magnetic tape and imperfections in electronic circuitry are the main causes of generation loss. Higher performance formats (such as 1-inch) exhibit much less generation loss than more basic formats. Digital* formats make generation loss negligible because each copy is essentially an exact duplicate of the original.
Video enhancing* equipment can minimize generation loss. Some video processors pre-enhance the video signal to overcome generation loss.

GENLOCK
A method of synchronization involving the generation of a video signal sync-locked with another signal. Because they are synchronized, a genlocked signal can be mixed with the original signal, allowing dissolves*, wipes*, and other transition effects.
Genlock and frame synchronization* differ in that genlock is the generation of a new signal synchronized to a video signal that is already present while frame synchronization takes two already-generated signals and synchronizes them.
Genlocking two VCRs requires the use of a time base corrector (TBC*). The Video TitleMaker 2000 uses this technique when superimposing titles over video.

GHOSTING
A weak, secondary, ghost-like duplicate video image in a video signal caused by the undesired mixing of the primary signal and a delayed version of the same signal.

GROUP DELAY
A phenomenon involving timing differences between video signal components. For example, a long cable run may introduce a substantial delay between the transmission of the color and brightness video information resulting in shadows.

H
HARMONIC DISTORTION

When any signal is passed through an electronic circuit, the signal may be changed in many ways.
In video, the image may become blurred, noisy or contain shadows.
In audio, odd harmonics (third, fifth, etc.) produce harsh and unpleasant sounding audio.

HDTV (High Definition Television)
A television format for producing high resolution video. Typically, these systems provide about 1125 lines of horizontal resolution (compared to 525 for NTSC* and 625 for PAL*) and an aspect ratio of 16:9, for image quality approaching 35mm film photography.

HELICAL SCAN
A method of recording video information diagonally on a tape, used in home and professional VCRs. High speed rotating video heads scan these diagonal video tracks, giving an effective tape speed much higher than the actual tape speed allowing more information to be recorded on a given length of magnetic tape.

HI-8
An improved version of the 8mm* tape format capable of recording better picture resolution (definition*). A higher-density tape is required which provides a wider luminance bandwidth*, resulting in sharper picture quality (over 400 horizontal lines vs. 240 for standard 8mm) and improved signal-to-noise ratio. Camcorders using this format are very small, light and provide a picture quality similar to S-VHS*.

HI-FI (High Fidelity)
Most commonly used to refer to the high quality audio tracks recorded by many VCRs. These tracks provide audio quality approaching that of a CD. However, because they are combined with the video signal before recording, audio dubs using them are impossible without re-recording the video.

HISS
The most common audible noise* component in audio recording, stemming from a combination of circuit and tape noise. Several noise reduction* systems are available, such as Dolby*, DBX, DNR (Dynamic Noise Reduction), DNL (Dynamic Noise Limiter), to help alleviate such problems.

HORIZONTAL RESOLUTION
Rating of the fine detail (definition*) of a TV picture, measured in scan lines. The more lines, the higher the resolution and the better the picture. A standard VHS* format VCR produces 240 lines of horizontal resolution, while over 400 lines are possible with S-VHS*, S-VHS-C*, and Hi-8* camcorders.

HORIZONTAL SYNC
The sync* pulse signal produced at the beginning of each video scan line which keeps a video monitor's horizontal scan rate in step with the transmission of each new line. (See BLANKING LEVEL)

HUE
Often used synonymously with the term tint. It is the dominant wavelength which distinguishes a color such as red, yellow, etc. Most commonly, video hue is influenced by:
• 1. A camera's white balance*
• 2. Scene lighting
Video color processors such as the Video Equalizer are the main tools used to adjust and correct hue problems.

I
IMage stabilization

A camcorder* feature which takes out minor picture shakiness, either optically or electronically.

IMPEDANCE MATCHING
A video signal occupies a wide spectrum of frequencies, from nearly DC (0 Hz) to 6 MHz. If the output impedance of either the video source, cable or input impedance of the receiving equipment are not properly matched, a series of problems may arise. Loss of high frequency detail and color information as well as image instability, oscillations, snow*, ghost* images and component heat-up may result. Proper connections and cable types provide correct impedances. (See LOAD RESISTANCE)

INsert editing
Camcorder*/VCR feature which allows a user to insert new audio/video segments into the middle of a previously recorded tape. Some camcorders insert both audio and video simultaneously; others can insert audio and/or video separately.

INTERLACING
A system developed for television which divides each video frame* into two fields*. This is done by first drawing one field consisting of an image's odd scan lines (1, 3, 5...525) and then drawing the remaining even scan lines (2, 4, 6...), interweaving both fields. Interlacing reduces the perception of screen flicker.
Interlacing can cause annoying effects with images such as computer generated text and graphics when transferred to video.

J
JITTER

Small, rapid variations in a waveform or image due most often to mechanical disturbances. (See TBC*)

JPEG (Joint Photographic Experts Group)
JPEG is a digital compression standard for still video images that allows the image to occupy less memory or disk space. Like the MPEG* standard, it includes options for trading off between storage space and image quality.

K
KEY LIGHT

The term used to describe a subject's main source of illumination. When shooting outdoors, the key light is the sun.

L
LANC

(See CONTROL-L)

LAVALIERE MICROPHONE
Small microphone worn around the neck or clipped to clothing.

LCD (Liquid Crystal Display)
A screen for displaying text/graphics based on a technology called liquid crystal, where minute currents change the reflectiveness or transparency of the screen.
The advantages of LCD screens are: very small power consumption (can be easily battery driven) and low price of mass produced units. Its disadvantages presently include narrow viewing angle, somewhat slower response time, invisibility in the dark unless the display is back-lit, difficulties displaying true colors and resolution limitations.

LINEAR EDITING
Editing using media like tape, in which material must be accessed in order (e.g., to access scene 5 from the beginning of the tape, one must proceed from scene 1 through scene 4). (See NONLINEAR EDITING)

LINE COMPENSATION
Use of a video line amplifier to pre-compensate for high frequency video signal transmission losses resulting from long distance cable runs (several hundred meters) by boosting those signal frequencies most effected. Without such compensation, deterioration is manifested as loss of fine details and color distortion*.

LOAD RESISTANCE
The impedance or resistance (load) that a cable places on a signal being transmitted through it. In the case of a high frequency signal, signal-to-cable matching is essential to prevent signal deterioration.
The cable should be terminated by a specific load resistance, usually 50 or 75 ohms. Improper cable loading results in signal distortion*, ghost images, color loss and other adverse phenomena. Most video inputs have the proper termination built in.

LOOPING
A term used to describe the chaining of a video signal through several video devices (distribution amplifiers*, VCRs, monitors, etc.).
A VCR may be hooked up to a distribution amplifier which is supplied with a video input connector and a loop output connector. When a signal is fed to the distribution amplifier, it is also fed unprocessed to the loop output connector (parallel connection) on the distribution amplifier. In turn, the same signal is fed to another device which is attached to the first one and so on. Thus a very large number of VCRs or other video devices can be looped together for multiple processing.

LTC (Longitudinal Time Code)
SMPTE (Society of Motion Picture and Television Engineers) time code standard usually recorded onto the linear audio track of a VCR or audio tape machine.

LUMINANCE
The degree of brightness (black and white portion of the video signal) at any given point in the video image. A video signal is comprised of luminance, chrominance* (color information) and sync*. If luminance is high, the picture is bright and if low the picture is dark. Changing the chrominance does not affect the brightness of the picture.

LUMINANCE NOISE
Noise which manifests itself in a video picture as white snow*, typically caused by one of the following situations:
• 1. Low signal level due to poor lighting conditions
• 2. Poor video signal processing
• 3. Low quality videotapes
• 4. Excessively long video cables used without pre-compensation
• 5. Dirt on the video recorder heads which interferes with reading and writing
• 6. Over-enhancement of the video signal

LUX
A measurement of light intensity, which is used in photography for the comparison of camera sensitivities. (1 Footcandle = 10.76 Lux)

M
MII

Portable, professional video component camera/recorder format, utilizing 1/2" metal particle videotape.

MATRIX SWITCHER
A device which uses an array of electronic switches to route a number of audio/video signals to one or more outputs in almost any combination. Production quality matrix switchers perform vertical interval switching* for interference free switching. Matrix switchers may be operated with RS-232 or RS-422* controls, enhancing flexibility.

MICROPHONE PREAMPLIFIER
A microphone is a device which converts sound waves to electrical impulses (transducer). Microphones typically generate very low signal levels requiring low noise*, high fidelity, pre-amplification to boost the output signal to a level compatible with audio amplifier circuitry. Good microphone preamplifiers provide precise matching of microphone impedance* and low noise electronic components.

MICROPHONE IMPEDANCE
In order to obtain the highest quality output signal from a microphone, a preamplifier input should provide a load (impedance) which exactly matches a microphone's output impedance. Microphone output impedances vary from 150 ohms to several megohms.

MOIRÉ
A distracting wavy effect produced when converging lines in a video image are nearly parallel to a monitor's scanning lines.

MONITOR
A display that gets its signal directly from a camera or VCR, as opposed to a television, which relies on RF signals, such as those from cable television or broadcast. A monitor uses composite (RCA-style), S-Video (Y/C*) and/or BNC video jacks. (See ANALOG MONITOR)

Mosaic
Special effect* in which the picture is divided up into tiles.

MPEG (Motion/JPEG)
MPEG is a digital compression standard for moving video images that allows the images to occupy less memory or disk space. Like the JPEG* standard, it includes options for trading off between storage space and image quality.

MULTIMEDIA
A somewhat ambiguous term that describes the ability to combine audio, video and other information with graphics, control, storage and other features of computer-based systems. Applications include presentation, editing, interactive learning, games and conferencing. Current multimedia systems also use mass storage computer devices such as CD-ROM*.

MULTI-SCAN monitor
A monitor (also referred to as multi-sync or multi-frequency) which synchronizes to different video signal sync* frequencies, allowing its use with various computer video outputs. (See ANALOG MONITOR)

MULTI-standard
A monitor which synchronizes to different video signal standards such as NTSC* and PAL*. (See ANALOG MONITOR)

N
NEGATIVE EFFECT

Special effect* in which either blacks and whites are reversed or colors are inverted. For example, red becomes a blue-green, green becomes purple, etc. The Video Equalizer and Digital Video Mixer includes a negative effect which can be used to generate electronic color slides from color negatives. An electronic color filter* can be used for fine adjustment of the hues.

NOISE
A general term used in electronics to indicate any unwanted electrical signal, unrelated to the original signal. Video noise is generally manifested as snow*, graininess, ghost* images or picture static induced by external sources such as the national power-line grid, electric motors, fluorescent lamps, etc.
In audio, noise is generally manifested as hiss* and static.

NOISE GATE
A device used to modify a signal's noise characteristics. In video, noise gates provide optimal automatic suppression of snow* (signal noise level).
In audio, a noise gate provides a setable signal level threshold below which all sound is removed.

NOISE REDUCTION
An electronic process used to reduce noise* levels in audio and video.
In video, the most effective noise reduction is accomplished by digitizing the video signal and carrying out a computerized pixel by pixel analysis of the data.
In audio, the most effective systems employ an encode/decode scheme, performed before and after recording, such as the Dolby* audio noise reduction system. Noise reduction can be performed on an existing audio signal using systems such as DNR (dynamic noise reduction) but are less effective because they also affect the audio signal.

NONLINEARITY
The amount by which a measured video signal output differs from a standard video signal output. The greater this deviation, the greater the video signal distortion* and possibility of luminance* and chrominance* problems.

NONLINEAR EDITING
The process of editing using rapid retrieval (random access) computer controlled media such as hard disks, CD-ROMs and laser discs. Its main advantages are:
• 1. Allows you to reorganize clips or make changes to sections without having to redo the entire production
• 2. Very fast random access to any point on the hard disk (typically 20-40 ms)

NTSC (National Television Standards Committee)
Standard of color TV broadcasting used mainly in the United States, Canada, Mexico and Japan, featuring 525 lines per frame and 30 frames per second. (See PAL and SECAM)

O
OVERLAY

Keyed insertion of one image into another. Overlay is used for example, to superimpose computer generated text on a video image, for titling purposes. In video, the overlay procedure requires synchronized sources for proper operation.

OVERSCAN
Video images generally exceed the size of the physical screen. The edge of the picture may or may not be displayed, to allow variations in television sets. The extra area is called the overscan area. Video productions are planned so critical action only occurs in the center safe title area*. Professional monitors are capable of displaying the entire video image including the overscan area.

P
PAL (Phase Alternate Line)

The European color TV broadcasting standard featuring 625 lines per frame and 25 frames per second. (See NTSC and SECAM)

Panasonic 5-pin edit control
Panasonic's wired edit control protocol. See CONTROL-M.

PEDESTAL
The pedestal is a small DC voltage step within the video signal indicating a picture's black-level* and is used as the reference in a standard video signal for white level and all gray levels.

PHASE ERROR
A change in the color subcarrier* signal which moves its timing out of phase, i.e., it occurs at a different instant from the original signal. Since color information is encoded in a video signal as a relation between the color subcarrier and the color burst* phase, a deviation in the color subcarrier phase results in a change in the image's hue*.

PICTURE SHARPNESS
The fine details in a video picture. A picture appears sharp when it contains fine details and has good contrast. Picture sharpness is easily lost during the recording/playback* process. Advanced video enhancement equipment is used to improve picture sharpness, especially contrast, and can precompensate for potential losses which might alter an image during processing.

PIP (Picture In Picture)
A digital special effect in which one video image is inserted within another allowing several images to share a single screen.

PLAYBACK
The process whereby a videotape is displayed on a monitor. During playback, use of a video processor such as the Video Equalizer can be used to alter, enhance, correct or restore a signal.

POST-PRODUCTION
All production work done after the raw video footage and audio elements have been captured. Editing, titling, special effects* insertion, image enhancement, audio mixing and other production work is done during post-production. Videonics equipment is ideally suited for use in post-production.

POSTERIZATION
Special effect* in which the picture is reduced to a small number of colors or luminance* levels removing any fine gradations of color and brightness resulting in an oil painting effect. Both the Video Equalizer and Digital Video Mixer includes this effect.

PRE-ENHANCEMENT
In many situations, video losses can be anticipated, allowing signal pre-compensation in a way that partially corrects for the losses. (See LINE COMPENSATION)

PREVIEW BUS
A processor function allowing the operator to select any incoming video source for viewing prior to actual use. Typically, each signal can be previewed on its own monitor. This is an effective method to check work before going "on the air." The Digital Video Mixer includes a separate preview output which can be used to preview all four of its video input signals on-screen simultaneously.

PRIMARY COLORS
The basic colors used in TV and video systems of red, green and blue.

PROGRAM BUS
Similar to the preview bus* in concept except that the resulting output is the final signal which goes "on the air."

R
RASTER

The pattern of parallel horizontal scanning lines, traced by a video monitor's electron beam, making up a video image.

RCA connector
A type of connector used on all consumer VCRs and camcorders to carry the standard composite* video and audio signals.

RC TIME CODE (Rewriteable Consumer)
A time code* system, available on 8mm* and Hi-8* formats only, supported by the Thumbs Up editor. The code can be added either before or after video recording without affecting the video or audio.
Real time counter
A display showing hours-minutes-seconds of tape that has been recorded (elapsed time), or how much tape remains.

RESOLUTION
A measure of the ability to reproduce detail. Generally, referred to as horizontal resolution and evaluated by establishing the number of horizontal lines which are clearly discernible on a test pattern. Resolution specifications are not very well standardized, especially as stated in connection with monitors. Using the rule of thumb of 80 lines per MHz of bandwidth, VHS and 8mm typically achieves 240 lines of resolution, S-VHS and Hi-8 achieve 400, broadcast achieves 330. High-quality components, such as the TitleMaker 2000 and Digital Video Mixer reach 400 lines (5.0 MHz). (See DEFINITION)

REMOTE SOCKET
A socket on a VCR or video camera* which when connected, permits remote control of the unit. Remotes may be wired or wireless (infrared) and allow such control as play, pause, record, fast forward and rewind. (See EDIT
CONTROL)

RF (Radio Frequency)
A term used to describe the radio signal band of the electromagnetic spectrum (about 3 MHz to 300 GHz). RF connectors, such as those used for the cable TV or antenna inputs on a monitor, carry modulated television signals.

RF DISTRIBUTION
The process of supplying an RF* signal to several devices simultaneously.

RF MODULATION
The process of combining a video signal with an RF* source so the result can be transmitted to a television or VCR.

RGB (Red/Green/Blue)
The basic components of a color video signal. Using a color encoder, in conjunction with sync* information, a complete composite video signal comprising luminance*, chrominance* and sync can be generated from RGB. (See COMPONENT, COMPOSITE)

RS-232/RS-422
Computer communication standards used in video for the control of certain video equipment. Computer controlled VCRs, edit controllers, switchers and other studio equipment can commonly be found in professional video studios. Successfully linking two devices, at the very least, requires that they use the same communication protocol*.

S
SAFE TITLE AREA

Generally, the center 80% of the entire overscan* video image area or that area which will display legible titles regardless of how a TV monitor is adjusted.

SCART
An audio/video connector used in consumer equipment, especially in Europe. The SCART connector's 21 pins carry two audio in and out channels, in and out video channels, RGB signals, ground and some additional control signals. Only one SCART-to-SCART cable is needed to connect two VCRs or VCR to a monitor thereby avoiding the need for multiple cables.

SECAM (Sequential Couleur A'memorie)
The video standard used in some European and surrounding countries. In countries using the SECAM standard, most video production is done using PAL and converted to SECAM prior to transmission. (See NTSC and PAL)

SEG (Special Effects Generator)
Device designed to generate special effects*. The simplest devices process a single video signal, change its color, generate sepia* tones, invert the picture to a negative, posterize* the image and fade* or break up the image into various patterns.
More sophisticated equipment uses several video sources, computer-generated graphics and sophisticated animation* with digital effects.

SERIAL PORT
A computer l/O (input/output) port through which the computer communicates with the external world. The standard serial port uses RS-232 or RS-422* protocols.

SEPIA TONE
A process used in photography to generate a brownish tone in pictures giving them an "antique" appearance. The same idea has been electronically adapted for video production where a black and white image can be colored in sepia.

SHOTGUN MICROPHONE
Long, highly directional microphone designed to pick up sounds directly in front of the microphone, rejecting sound from other directions. Named for its appearance.

SIGNAL-TO-NOISE RATIO (S/N)
The ratio in decibels* (dB), of an audio or video signal, between the signal's maximum peak-to-peak signal voltage and the measured voltage of what remains when the signal is removed, (i.e., the ratio of the signal to that of the noise).
In video, the higher the ratio, the less snow* is visible.
In audio, the higher the ratio, the cleaner the sound. Audio s/n ratios vary tremendously from compact discs/camcorder AFM Hi-Fi* tracks (typically 90 dB) to VCR linear tracks (typically 40 dB).

SMPTE
Society of Motion Picture and Television Engineers. (See VITC)

SMPTE-VITC
SMPTE's vertical interval time code (VITC*) format standard. The term VITC, used alone, usually refers to SMPTE-VITC.

SNOW
A general term used to describe interference in a video image. It manifests as random colored or black and white dots. (See LUMINANCE NOISE)

Solarization
Special effect* in which the lightest and darkest values of a picture are made dark while the middle tones become light.

SPECIAL EFFECTS
Artistic effects added to a video production in order to enhance the production by creating drama, enhancing the mood or furthering the story. Special effects may vary from the limited addition of patterns or the mixing of several video images together, to sophisticated digital effects such as picture compression, page flipping and three-dimensional effects. Special effects are usually created using SEGs* such as those included in the Video Equalizer, Video TitleMaker 2000 and Digital Video Mixer.

SPLIT SCREEN
An electronic process which allows the viewing of two video images, side by side or above and below, on-screen simultaneously.

STEREO MIXING
Simultaneous processing of both left and right audio channels.

Strobe
Special effect* in which a frame is periodically held for a finite time until another frame is held.

SUPERIMPOSE
To place in front of video, e.g., placing text over a video signal.

S-VHS (Super VHS)
An improved version of the VHS* tape format capable of recording better picture resolution (definition*). A higher-density tape is required which provides a wider luminance bandwidth*, resulting in sharper picture quality (> 400 horizontal lines vs. 240 for standard VHS) and improved signal-to-noise ratio. Because the equipment is usually smaller and lighter than 3/4" equipment, it is ideally suited for ENG/EFP applications.

S-VHS-c (Super VHS-C)
An improved version of the VHS-C* tape format capable of recording better picture resolution (definition*).

S-Video (Separated Video)
Describes a system of plugs and jacks used to interconnect camcorders, VCRs and TV monitors, which keeps the chrominance* (color) and luminance* (brightness) information separate. Also called Y/C* connectors (luminance/chrominance), this system greatly improves picture quality by keeping any signal interaction (degradation) to a minimum.

SWITCHER
General term for a device used to select different signals (audio, video or RF*) from various sources.

SYNC (Synchronization)
A term used in electronics to describe the precise alignment of two signals or functions. In video, sync is an essential element for maintaining the proper clocking of video signals. The sync signal is used by a monitor to know where and when to draw the on-screen video image.
The horizontal sync* signal is a short pulse generated at the beginning of each video line which tells the video monitor when to draw each new line.
The vertical sync signal is a short pulse generated at the beginning of each video frame which tells the video monitor when to start a new field.
Sync signals reside in the part of a video signal in which no visual picture information is transmitted. During this blanking period* or horizontal or vertical interval*, the electronic beam is blanked and retraces back to the other side of the screen to start a new line or new field. Since this is done during the blanking period, it is invisible to the viewer. Both horizontal and vertical sync are required in order to maintain a stable on-screen picture. Many video processing devices provide sync restoration* and correction circuitry. Sometimes, a TBC* is required to recover or restore sync. (See GENLOCK)

SYNC RESTORATION
A process which replaces distorted and missing sync* information by checking incoming sync, analyzing the frequencies involved and generating new fully restored sync.

SYNCRO-edit
Wired control protocol which activates/deactivates a VCR's record pause function. Many non-compatible versions of this protocol exist.

SYNC STRIPPING
A process which separates sync* from the rest of the video signal for timing correction, clamping and other purposes.

T
TALENT

A term used to refer to on-camera subjects in a video production.

TALLY LAMP
A signal lamp or LED installed on a video camera which informs performers and crew members that the camera is currently live.

TBC (Time Base Corrector)
A device used to rectify any problems with a video signal's sync pulses by generating a new clean time base and synchronizing* any other incoming video to this reference. The Digital Video Mixer includes two infinite window, full field TBCs.

TELECINE
Telecine is a term used to describe a device used to convert film to video. In advanced telecine machines, the movie film is digitally sampled and converted to video, frame by frame in real-time. Frame rate is the biggest problem encountered in film-to-video conversion. Movie film has a frame rate of 18, 24 or 30 fps (frames per second) contrasting with the 30 and 25 fps video frame rates of NTSC* and PAL* respectively. (See FLICKER)

TELE-PROMPTER
A device for displaying large, readable text on a partially transparent screen for video production. The tele-prompter uses a monitor mounted under the camera lens, facing up, and a mirrored glass which reflects the monitor's image toward the talent. Since the camera shoots through the mirrored glass and the mirrored glass is transparent to the camera, the talent can look directly into the camera lens as they read the script from the glass.

TERMINATION SWITCH
A switch that connects and disconnects a load resistance to a video input, used to terminate the line. In order for a video signal to be correctly transmitted without loss, proper end of line impedance is essential. A 50 or 75 ohm resistor is usually employed to accomplish this. When the termination switch is off, the unterminated video signal is looped to the next device where the signal can be transmitted in parallel. The final device in the chain must be terminated using the termination switch.

TEST PATTERN
A chart with special patterns, placed in front of a television camera to generate a known reference signal that can be used to adjust the camera and all the equipment downstream from the camera.

TIME CODE
A digital code number recorded onto a videotape for editing purposes. When decoded, the time code identifies every frame of a videotape using digits reading hours:minutes:seconds and frames. Each individual video frame is assigned a unique address, a must for accurate editing. The three time code systems used for video are VITC*, LTC* and RC* (consumer).

TITLING
The addition of text, symbols and graphic elements to a video image. Titles may be added to a video scene during shooting or in post-production*. Sophisticated titling devices allow the user to prepare text and graphics in various sizes, fonts and colors to be triggered later, one-by-one, at appropriate places within a production. Many video cameras* include basic titlers or permit externally-generated titles to be mixed with the video image during shooting. The Video TitleMaker 2000 is a powerful tool for titling.

TRACKING
The angle and speed at which the tape passes the video heads. Due to small differences in head-to-tape alignment between VCRs, it is sometimes necessary to adjust the tracking control on a VCR when playing a tape recorded on another deck.

TRANSCODER
A device used to convert from one component* system to another or one video standard to another. (e.g., PAL* to SECAM*)

U
UNDERSCAN

The opposite of overscan*. In underscan, a video or computer image is reduced so that all four edges are visible on-screen, leaving it surrounded by black borders. Underscan is used to show what is happening in the blanking period and at the beginning and end of scan lines and frames. Underscanning can uncover latent image problems for identification and correction.

V
VERTICAL INTERVAL SWITCHING

Randomly switching from one video signal to another, will often result in a jump in the picture upon playback. The problem is compounded when the tape is copied.
To avoid this problem, switching is best performed on synchronized signals during the vertical blanking retrace period*, known also as the vertical interval. This allows complete replacement of one whole frame by a second whole frame resulting in a very smooth on-screen switch.

VHS (Video Home System)
Consumer videocassette record/playback* tape format using half-inch wide magnetic tape. The most common home VCR format in the U.S.

VHS Hi-Fi
An improved stereo audio recording/playback* system found on some camcorders and VCRs. Because the audio tracks are mixed and recorded with the video signal, audio only dubbing of these tracks is not possible.

VHS-C (VHS-Compact)
A miniature version of the VHS* tape format utilizing smaller cassettes that may also be played on standard VHS machines by using an adapter cartridge.

VIDEO BANDWIDTH
The range between the lowest and highest signal frequency of a given video signal. In general, the higher the video bandwidth, the better the quality of the picture. Video bandwidths used in studio work typically vary between 3 and 12 MHz. Consumer VCRs are generally capable of 3-5.5 MHz.

VIDEO CAMERA
A camera which contains an electronic image sensor rather than photographic film. The lens focuses an image on an electronic tube or CCD* chip.
A camera has electronic circuitry which generates color* and sync* pulses. Most portable consumer cameras are equipped with a full complement of audio circuitry, e.g., microphone, audio amplifier and additional audio electronics. In order to obtain better quality images, a professional camera has three tubes or a triple CCD* system, one for each basic color. Most professional cameras have a genlock* input, which allows the camera to be synchronized to an external source. Some cameras also include basic character generators for titling* purposes.

VIDEO EDITING
A procedure for combining selected portions of video footage in order to create a new, combined version. A variety of editing consoles are available. During video editing, special effects* such as wipes*, dissolves*, inserts, etc. can be added. Professional editing is done using time code recorded on every frame of the magnetic tape allowing single frame accuracy. Audio editing* is often carried out simultaneously with video editing. The Thumbs Up offers a versatile solution for most editing applications.

VIDEO ENHANCER
A general term used to describe a device used to correct video image problems.

VIDEO GAIN
The nominal composite video signal level is 1 volt. At this level, a fully saturated image is transmitted and boosting the signal offers no advantage. Most video equipment is designed to output the same 1-volt level video signal. In cases where the signal level has been reduced, such as after a long cable run, an amplifier with video gain may be employed to restore the proper level.

VIDEO MIXER
A device used to combine video signals from two or more sources. Inputs are synchronized, then mixed along with various special effects patterns and shapes. A video mixer usually generates sync* signals allowing genlocking* of additional video sources to the first source. The Digital Video Mixer is capable of handling up to 4 video inputs.

VIDEO PRINTER
A special device used to capture a single frame of video to create a hard copy print.

VIDEO PROJECTOR
A display device which projects a video or computer image onto a large screen. The classic video projector has three primary color video tubes which converge on-screen to create the full color image. Single tube projectors eliminate convergence problems but compared to three tube systems, project a relatively lower quality image.

VIDEO WALL
A large array of several monitors, placed close to one another in the shape of a video screen or "wall." Each monitor is fed only part of the original video image by using a video-wall generating unit. This device is a digitally-based processor which converts the original analog video signal to digital, rescans, resamples and generates several individual analog video outputs for driving each array monitor separately. When viewed from a distance, the effect can be very dramatic.

VITC (Vertical Interval Time Code)
A popular method for recording time code* onto videotape. A time code address for each video frame is inserted in the vertical interval (the vertical blanking retrace period*) of the video signal, where it is invisible on-screen yet easily retrieved, even when a helical scanning* VCR is in pause mode. The most common form of VITC is SMPTE-VITC. The Thumbs Up editor supports SMPTE-VITC* (as well as RC* time code).

W
WHITE BALANCE

An electronic process used in camcorders* and video cameras* to calibrate the picture for accurate color display in different lighting conditions. (i.e., sunlight vs. indoor incandescent) White balancing should be performed prior to any recording, typically by pointing the camera at a white object for reference.

WIPE
Special effect* in which two pictures from different video sources are displayed on one screen. Special effects generators* provide numerous wipe patterns varying from simple horizontal and vertical wipes to multi-shaped, multi-colored arrangements. The Digital Video Mixer includes this effect.

Y
Y/C (Luminance and Chrominance)
A term used to describe the separation of video signal components used in systems such as Hi-8* and S-VHS*. Generically called S-Video*, all Videonics video products support the (Y/C) format.

YUV
A video system employing luminance* and two chroma components directly related to the red and blue components. This professional component video* system is used in studios and requires special equipment. Interface devices are used to link the various component systems, i.e., RGB*, Y/C*, YUV and YIQ (a system similar to YUV).
A term used to describe the chaining of a video signal through several video devices (distribution amplifiers*, VCRs, monitors, etc.).
A VCR may be hooked up to a distribution amplifier which is supplied with a video input connector and a loop output connector. When a signal is fed to the distribution amplifier, it is also fed unprocessed to the loop output connector (parallel connection) on the distribution amplifier. In turn, the same signal is fed to another device which is attached to the first one and so on. Thus a very large number of VCRs or other video devices can be looped together for multiple processing.

DG1: LOOP 3

Q. What are Frippertronics? Did Brian Eno invent tape-looping techniques?

Eno is perhaps most known with regard to tape loops for introducing Robert Fripp to a system of looping two reel-to-reel decks which became known as Frippertronics. It's not clear if Eno devised this particular system or found it after someone else did. Eno almost certainly wasn't the first to explore the technique and probably picked it up from Steve Reich or Terry Riley. I've heard that Pauline Oliveras was using a system like this in the 60's. Eno was at least very familiar with Reich's tape pieces and cited It's Gonna Rain as an influence at his talk on Generative Music at the Imagination Conference in 1996.

Frippertronics isn't so much a tape "loop" as it is a tape delay and looped signal. Conventional tape loops are cut and spliced together at the ends to form a loop. Frippertronics uses a reel of tape on one reel-to-reel and records on that machine - the tape runs out to a take-up reel on a second reel-to-reel instead of on the first deck, and the signal is played back on the second deck and also can be looped back and mixed into the electronic inputs on the first unit. This creates a degenerative delay, which with level control on the "feedback" signal can be used to sustain a repeating "loop" or to let it decay into the tape hiss and infinity. This system was used for the Fripp & Eno releasesEvening Star and (No Pussyfooting), using guitar and some synth, recorded in Eno's living room. Fripp later started using it for solo guitar, occasionally using pre-recorded frippertronics tapes to solo over. Fripp and Eno first recorded with this system in September 1972.

More recently, Robert Fripp's experiments have evolved into Soundscapes and Radiophonics. The guitar is still the input device, but digital delay techniques are used. The guitar can sound like any instument, and sounds can go into his large boxes of tricks and not come out for ages. The Soundscapes records are highly recommended, particularly A Blessing Of Tears, whilst the Radiophonics ones are scary.

Brian Duguid notes:
I don't believe Eno's tape-delay system was original; the description of it matches the description of the system used by Pauline Oliveros to compose her piece "I of IV" in the mid-sixties, although that used oscillator tones as its source material. (I haven't heard "I of IV"; does anyone know if it's available on any recording?)

Martian Bachelor answers:
Pauline Oliveros's "I of IV" is on a vinyl LP called "New Sounds In Electronic Music" (Odyssey/Columbia/CBS #32-16-0160). The piece takes up all of Side 2 (20:03). The back cover notes say it was made in July, 1966, at the Univ of Toronto Electronic Music Studio, that it's a real time studio performance composition, and uses a combination-tone technique developed in 1965 at the San Francisco Tape Music Center (where P.O. was from 1961-67). The equipment is described, and it definitely involves two decks and a tape delay (8 seconds) feedback loop. It's an absolutely gripping and memorable piece of music, and parts will raise the hair on the back of your neck. Other parts are more "ambient". It's hard to conceive of this music having been created in the same universe and at the same time as The Monkeys, Lawrence Welk, and Green Acres... I have no idea if this LP is still available -- would suppose not, except that Steve Reich's "Come Out" is more than half of Side 1, so the LP may still have interest out there because of him and Oliveros. It may have been re-released on CD for all I know...

Eno has also used loops in other ways - for his video installations he has used "8 simultaneous tape loops of slightly different durations running out of synch with each other."

The San Francisco Exploratorium installation had a soundtrack that consisted of loops of varying lengths, on auto-repeat cassette decks playing non synchronously. So he had four cassette decks playing different length loops in 8 different channels (as far as I could tell they were not "stereo" mixes on the tapes but actually two different non-synchronous tracks), and then he localized the channels through speakers scattered through the installations so standing at any one spot you would hear a blend of loops through different speakers. These "loops" were actually fairly long, and the "soundtrack" itself was essentially one huge loop - Eno guestimated that it would take some 127 weeks for the loop to precisely repeat itself. But from a listener perspective repetetive elements were pretty recognizable. It sounds like Eno may have used the same source material at various locations, but each random configuration of the starting of the cassettes would create a fairly unique juxtaposition of the source loops.

Eno talks more about these sorts of looping systems in his liner notes on his use of Koan Pro software that he used for his Generative Music 1 software based music release and in some of the archive interviews.

Some further history of tape loops via Christopher K. Koenigsberg and with amendments by Brian Duguid:

The first ever magnetic sound recorder was patented in 1898 by Valdemar Poulsen, using steel wire rather than tape. Steel tape was substituted soon after, and in 1935, a German company invented the tape recorder using oxide-coated plastic tape that we know and love.

Pierre Schaefer, the guy who started "musique concrete" in France, used gramophone records at first; his studio in Paris got a reel to reel tape recorder in 1950. Karlheinz Stockhausen visited and met Pierre Boulez there in the early 50's, perhaps 1952? I forget. Stockhausen got to hang out and make a very short tape piece in the Musique Concrete studio. Then Herbert Eimert opened an electronic music studio in Cologne West Germany in 1953 and Stockhausen went there to work on stuff.

Stockhausen used tape loops in working on "Gesang der Junglinge" in 1956. He would record one second's worth of a sound on a loop, play it over and over onto a second machine; recording at low speed to speed up the result. Then he would bounce that back onto the first machine again, and so on, working all day, doubling the speed of the sound with each pass, until he had increased it 1,000 times. He would end up with one minute's worth of sound after a whole day's work in the studio.

Of course this is work on the micro-structure of the sound, rather than the macro-structure of the composition as Steve Reich and Terry Riley did. But tape loops were used by Stockhausen at least as early as 1956 on "Gesang der Junglinge". ( - Christopher K. Koenigsberg)

In the 1980's the advent of sampling technology (the digital equivalent of tape recording) allowed for quick and easy looping of samples, which has had a strong impact on the use of repetetive loops in music, leading to the now popluar craze of re-mixing, which deconstructs and reconstructs the elements of one piece of music into a new interpretation based on rearranging fragments of the original. In some ways this is quite similar to Burroughs and Brion Gysin's technique of tape and literary cut-ups.

John Aitken writes: "A person by the name of Joe meak or meek was using a technique with two real to real taps either at the same time or before Eno. Why was this person not included in this list. Joe meak was a froe runner for brit pop and is note rated for his talent in the world of pop. Even Jonathan King recorded with him with a song by the name of looped'ta love by shag Love from Edinburgh Scotland."

http://music.hyperreal.org/artists/brian_eno/enofaqm.html

DG1: LOOP 2

The Birth of Loop
A Short History of Looping Music


Although repetition is a major force in music it was never used in this way before
Terry Riley

Repetition is a form of change
Brian Eno

A way for one person to make an awful lot of noise. Wonderful!
Robert Fripp

This page tries to summarize the steps in the history of music which led to the distinct style and technology of Looping Music.

Looping Music today typically employs tape delay/feedback systems, digital delay devices, or computers to create repetitions of sounds. These repetitions can either remain limited to simple repeated phrases, or they are allowed to add up to a complex sound texture which either stands for itself or is used as an atmospheric or rhythmic background for soloing or other musical expression.
[…]

Michael Peters
artigo completo

DG1: LOOP 1

The Loop and Spatial Montage  
[…]
Can the loop be a new narrative form appropriate for the computer age? It is relevant to recall that the loop gave birth not only to cinema but also to computer programming. Programming involves altering the linear flow of data through control structures, such as "if/then" and "repeat/while"; the loop is the most elementary of these control structures. If we strip the computer from its usual interface and follow the execution of a typical computer program, the computer will reveal itself to be another version of Ford's factory, with a loop as its conveyer belt.
[…]

Lev Manovich
WHAT IS DIGITAL CINEMA?
artigo completo

quarta-feira, outubro 20, 2004

DG1: copyrights ©

The Economy of Ideas
A framework for patents and copyrights in the Digital Age. (Everything you know about intellectual property is wrong.)

By John Perry Barlow

http://www.wired.com/wired/archive/2.03/economy.ideas_pr.html

A propósito das questões relacionadas com propriedade intelectual e direitos de autor que o João Marrucho levantou com o seu trabalho, aqui vai o que julgo ser um texto clássico sobre a matéria.

John Perry Barlow (barlow@eff.org) is a retired cattle rancher, a lyricist for the Grateful Dead, and co-founder and executive chair of the Electronic Frontier Foundation.



sexta-feira, outubro 15, 2004

DG1: Projecto 1.1 / Entrega Quarta-Feira

Por comum acordo com os alunos presentes na aula desta manhã e por se pensar que será vantajoso atribuir mais tempo a este exercício, a entrega da proposta de trabalho 1.1 — Narrativas com Imagens, é transferida para a aula de Quarta-Feira, 20 de Outubro.

quarta-feira, outubro 13, 2004

DG1: La Jetée / The Republic

Platonic Themes in Chris Marker’s La Jetée by Sander Lee.


Este texto de Sander Lee faz uma leitura do La Jetée a partir do texto — A República, de Platão. Achei-o pertinente (mesmo não se estando familiarizado/a com o texto de Platão) porque levanta questões relativas à essência das coisas. De certa forma, terá sido sobre a procura da essência das coisas a nossa conversa de hoje . Para quando tiverem tempo ou curiosidade, espero não estar a abusar ;)

DG1: La Jetée Script

LA JETÉE

http://cs.art.rmit.edu.au/projects/media/marker/Script-_La_Jetee_354.html

Part of the Chris Marker World Wide Web Site.
Written by Adrian Miles.


This script is reproduced from:
Marker, Chris. La Jetée: ciné-roman. New York: Zone Books, 1992.



This is the story of a man, marked by an image from his childhood. The violent scene that upsets him, and whose meaning he was to grasp only years later, happened on the main jetty at Orly, the Paris airport, sometime before the outbreak of World War III.

Orly, Sunday. Parents used to take their children there to watch the departing planes.

On this particular Sunday, the child whose story we are telling was bound to remember the frozen sun, the setting at the end of the jetty, and a woman's face.

Nothing sorts out memories from ordinary moments. Later on they do claim remembrance when they show their scars. That face he had seen was to be the only peacetime image to survive the war. Had he really seen it? Or had he invented that tender moment to prop up the madness to come?

The sudden roar, the woman's gesture, the crumpling body, and the cries of the crowd on the jetty blurred by fear.

Later, he knew he had seen a man die.

And sometime after came the destruction of Paris.

Many died. Some believed themselves to be victors. Others were taken prisoner. The survivors settled beneath Chaillot, in an underground network of galleries.

Above ground, Paris, as most of the world, was uninhabitable, riddled with radioactivity.

The victors stood guard over an empire of rats.

The prisoners were subjected to experiments, apparently of great concern to those who conducted them.

The outcome was a disappointment for some - death for others - and for others yet, madness.

One day they came to select a new guinea pig from among the prisoners.

He was the man whose story we are telling.

He was frightened. He had heard about the Head Experimenter. He was prepared to meet Dr. Frankenstein, or the Mad Scientist. Instead, he met a reasonable man who explained calmly that the human race was doomed. Space was off-limits. The only hope for survival lay in Time. A loophole in Time, and then maybe it would be possible to reach food, medicine, sources of energy.

This was the aim of the experiments: to send emissaries into Time, to summon the Past and Future to the aid of the Present.

But the human mind balked at the idea. To wake up in another age meant to be born again as an adult. The shock would be too great.

Having only sent lifeless or insentient bodies through different zones of Time, the inventors where now concentrating on men given to very strong mental images. If they were able to conceive or dream another time, perhaps they would be able to live in it.

The camp police spied even on dreams.

This man was selected from among a thousand for his obsession with an image from the past.

Nothing else, at first, put stripping out the present, and its racks.

They begin again.

The man doesn't die, nor does he go mad. He suffers.

They continue.

On the tenth day, images begin to ooze, like confessions.

A peacetime morning. A peacetime bedroom, a real bedroom. Real children. Real birds. Real cats. Real graves.

On the sixteenth day he is on the jetty at Orly. Empty.

Sometimes he recaptures a day of happiness, though different.

A face of happiness, though different.

Ruins.

A girl who could be the one he seeks. He passes her on the jetty. She smiles at him from an automobile. Other images appear, merge, in that museum, which is perhaps that of his memory.

On the thirtieth day, the meeting takes place. Now he is sure he recognizes her. In fact, it is the only thing he is sure of, in the middle of this dateless world that at first stuns him with its affluence. Around him, only fabulous materials: glass, plastic, terry cloth. When he recovers from his trance, the woman has gone.

The experimenters tighten their control. They send him back out on the trail. Time rolls back again, the moment returns.

This time he is close to her, he speaks to her. She welcomes him without surprise. They are without memories, without plans. Time builds itself painlessly around them. Their only landmarks are the flavor of the moment they are living and the markings on the walls.

Later on, they are in a garden. He remembers there were gardens.

She asks him about his necklace, the combat necklace he wore at the start of the war that is yet to come. He invents an explanation.

They walk. They look at the trunk of a redwood tree covered with historical dates. She pronounces an English name he doesn't understand. As in a dream, he shows her a point beyond the tree, hears himself say, "This is where I come from ..." - and falls back, exhausted. Then another wave of Time washes over him. The result of another injection perhaps.

Now she is asleep in the sun. He knows that in this world to which he has just returned for a while, only to be sent back to her, she is dead. She wakes up. He speaks again. Of a truth too fantastic to be believed he retains the essential: an unreachable country, a long way to go. She listens. She doesn't laugh.

Is it the same day? He doesn't know. They shall go on like this, on countless walks in which an unspoken trust, an unadulterated trust will grow between them, without memories or plans. Up to the moment where he feels - ahead of them - a barrier.

And this was the end of the first experiment.

It was the starting point for a whole series of tests, in which he would meet her at different times. Sometimes he finds her in front of their markings. She welcomes him in a simple way. She calls him her Ghost.

One day she seems frightened. One day she leans toward him. As for him, he never knows whether he moves toward her, whether he is driven, whether he has made it up, or whether he is only dreaming.

Around the fiftieth day, they meet in a museum filled with timeless animals. Now the aim is perfectly adjusted. Thrown at the right moment, he may stay there and move without effort.

She too seems tamed. She accepts as a natural phenomenon the ways of this visitor who comes and goes, who exists, talks, laughs with her, stops talking, listens to her, then disappears.

Once back in the experiment room, he knew something was different. The camp leader was there. From the conversation around him, he gathered that after the brilliant results of the tests in the Past, they now meant to ship him into the Future. His excitement made him forget for a moment that the meeting at the museum had been the last.

The Future was better protected than the Past. After more, painful tries, he eventually caught some waves of the world to come. He went through a brand new planet, Paris rebuilt, ten thousand incomprehensible avenues. Others were waiting for him. It was a brief encounter. Obviously, they rejected these scoriae of another time.

He recited his lesson: because humanity had survived, it could not refuse to its own past the means of its survival. This sophism was taken for Fate in disguise.

They gave him a power unit strong enough to put all human industry back into motion, and again the gates of the Future were closed.

Sometime after his return, he was transferred to another part of the camp. He knew that his jailers would not spare him. He had been a tool in their hands, his childhood image had been used as bait to condition him, he had lived up to their expectations, he had played his part. Now he only waited to be liquidated with, somewhere inside him, the memory of a twice-lived fragment of time.

And deep in this limbo, he received a message from the people of the world to come. They too travelled through Time, and more easily. Now they were there, ready to accept him as one of their own. But he had a different request: rather than this pacified future, he wanted to be returned to the world of his childhood, and to this woman who was perhaps waiting for him.

Once again the main jetty at Orly, in the middle of this warm pre-war Sunday afternoon where he could not stay, he though in a confused way that the child he had been was due to be there too, watching the planes.

But first of all he looked for the woman's face, at the end of the jetty. He ran toward her. And when he recognized the man who had trailed him since the underground camp, he understood there was no way to escape Time, and that this moment he had been granted to watch as a child, which had never ceased to obsess him, was the moment of his own death.